Company Case Study

How can virtual reality improve our mental health?

Spun Out
December 2016

Oxford Science Enterprises Lead
Lilly Bussmann

Academic Founder
Dr. Daniel Freeman

Barnaby Perks

How can virtual reality improve our mental health?

There is global need for better-implemented mental health care. The pioneering team at Oxford VR is developing and delivering new therapies for social anxiety, phobias, depression, and PTSD – among others.

Oxford VR has in-depth knowledge of mental health therapy and a strong understanding of the difficulties faced by psychological professionals. Oxford University Clinical Psychology Professor, Daniel Freeman, has been a leading voice in the field of virtual reality as a mental health treatment – his research is at the core of the Oxford VR platform.

Virtual reality provides a safe environment for patients to rebuild their responses to triggering stimuli. Well-implemented, it evokes the same psychological and physiological reactions as real-life situations. Guided by virtual therapists, patients actively practise helpful thoughts and behaviours in settings would be difficult or impractical in the real world. The treatments are based on tested theoretical models of each problem and condition, with efficacy demonstrated in clinical trials. Virtual reality also means that treatments can be standardised and automated, leading to a consistently high standard of care and more accurate measurement of patient progress.

CEO Barnaby Perks and the Oxford VR team are pioneering treatments that are clinically validated, cost-effective, and user-centred, generating significant benefits for both patients and care providers.

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